

In fact, Lucas used the CinemaScope version of the fanfare, which was a few seconds longer and allowed for the LucasFilm logo to be included. In 1977 the logo and fanfare shot into iconic status as director George Lucas insisted that it play before the beginning of Star Wars. Since 1994, the logo has gone through a few cosmetic changes, but has relatively stayed as it is today.

This original matte-painting style logo stood as the standard logo until 1994, when a CGI logo was created. with accompanying fanfare by Alfred Newman. This iconic production company logo was created in the mid-1930s by special effects animator Emil Kosa, Jr. We’ll look at the originals and the present day logo stingers, and give you a little history on “who, when, and how” they were created. Since these logos are pretty epic, let’s take a look at the history of some of our favorite production company intros. For instance, the 20th Century Fox logo fanfare that has played in front of Star Wars for nearly 40 years will come to an end very soon… but that fanfare is firmly engrained in the subconscious of millions of fans. Let’s take a look at exactly how they changed and how some have become iconic.įor many of us, the logo fanfares that play at the front of our favorite films are nearly as special as the films themselves.

Prerelease Final Cut Pro 10.6.2 tested using a complex 5-minute project with 8K ProRes 422 media.
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Testing conducted by Apple in February 2022 using preproduction Mac Studio systems with Apple M1 Ultra, 20-core CPU, 64-core GPU, 128GB of RAM, and 8TB SSD, as well as production 3.6GHz 10-core Intel Core i9-based 27-inch iMac systems with Radeon Pro 5700 XT graphics with 16GB of GDDR6, 128GB of RAM, and 8TB SSD.Prerelease Final Cut Pro 10.6.2 tested using a 5-minute project with 4K Apple ProRes 4444 media, at 3840x2160 resolution and 23.98 frames per second, transcoded to Apple ProRes 422. Performance tests are conducted using specific computer systems and reflect the approximate performance of Mac Studio. Prerelease Final Cut Pro 10.6.2 tested using a 1-minute picture-in-picture project with 18 streams of Apple ProRes 422 video at 8192x4320 resolution and 30 frames per second, as well as a 1-minute picture-in-picture project with 56 streams of Apple ProRes 422 video at 3840x2160 resolution and 29.97 frames per second. Testing conducted by Apple in February 2022 using preproduction Mac Studio systems with Apple M1 Ultra, 20-core CPU, 64-core GPU, 128GB of RAM, and 8TB SSD.
